
Twelve ready-to-play games that help servers sell more, work together, and actually look forward to their shift.
Twelve games, setup cards, and everything a manager needs to turn every shift into an opportunity.
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“Our tips went up and the shift flies by now. The games actually make selling fun.”
For more than 20 years — including over a decade in management — I've hired and trained countless servers. Again and again I hear, “We’ve never had games like this before.” The Server Game Book turns basic sales contests into engaging, ever-changing games that channel servers’ natural competitiveness into better selling, stronger teamwork, and shifts people actually look forward to.
We’ve never had games like this before.
Fun games. Better teamwork. Bigger results.
A memory-style game that turns every featured-item sale into a turn at the board. Most matches when the shift ends wins. The actual book page sits beside this breakdown.

Bonus rule. If a player sells multiple promotional items, they may take multiple turns. Players may only flip two cards at a time, returning them face down before beginning the next turn.